Dungeons & Dragons learn-to-play non-role-playing sessions

Join JP the Game Master to learn all about how to play Dungeons & Dragons in this lively educational session meant for beginners with little to no prior knowledge of D&D!

This non-role-playing type of session will be:  

Designed for youth aged 12 to 15  

And will cover such things as: 

How Dungeons & Dragons works 

Basic rules and terminology 

Character creation 

Storytelling and collaborative play concepts 

About JP: 

His journey began in 1992, tucked between tall wooden shelves in a quiet public library, where well-worn copies of the Dragonlance novels opened the door to dragons, dungeons, and lifelong friendships. What started as after-school conversations about heroes and epic quests soon grew into dice-rolling sessions with a handful of curious teens, guided by a Game Master who brought the stories to life. Those early games, full of wonder, risk, and imagination, became a defining passion. Maps were sketched in pencil, miniatures were borrowed from board games, and every critical hit felt like rewriting destiny.

Over the decades, he has worn many hats: student, professional, and organizer. The title he treasures most is “Game Master.” His campaigns have spanned haunted kingdoms, shattered empires, and star-crossed quests, all shaped by a style that blends tactical challenge with deep character arcs. Influenced by the sweeping imagination of authors like J. R. R. Tolkien and the epic world-building of Margaret Weis and Tracy Hickman, he aims to craft worlds that feel both grand in scope and personal at heart.

Now, decades after those first library sessions, he is returning to his roots at the library to introduce young players to collaborative storytelling, creative problem-solving, and the simple magic of gathering around a table, just as a guiding Game Master once did for him. To him, fantasy games and novels are not just entertainment; they are gateways to empathy, imagination, and connection.

For this lifelong Game Master, the quest has never been about defeating the final boss. It is about sharing stories and inviting the next generation to start their own.